Hilo
Silvestre@silvestre
If Phantom Blade Zero's difficulty gripes are coming from the crowd that's been grinding every action game since Dark Souls 1, Asmongold's take is that chasing that crowd is how you sink a game. His read: those aren't the players you build a successful release around.
Load a fresh save if you cant handle the pain
hace
0 Me gusta0 No me gusta0 Respuestas
?
Aún no hay respuestas